As a child I was never very fond of carrots. I soon found them to be infinitely better than sticks however. If you thought carrots are hard to eat, try eating sticks! Carrots and sticks also refer to different methods of encouragement. A donkey may be tempted to continue walking with the promise of a carrot to eat on arrival. I'm not sure how you tell the donkey but it's not my theory. Otherwise you can hit the donkey with a stick to encourage it to keep walking.
I should hasten to add that at Pumkin we do not condone the stick approach so we went with the carrot. However, carrots are not all that exciting so we chose reward games and animal cards instead.
In Pumkin's online world students explore worlds and set animals free by completing their English learning activities. On finishing an activity, students can play a reward game. This is a game where coins will move across the screen. Students will try to grab most of the coins!
All five planets have different themes to their reward games. World 2 is an underwater theme for example. World five has a bouncy theme! As you can see, coins fall in this game and bounce off the walls. Try to get the 10's and 5's, they are smaller but worth that much more.
Once the coins have all gone you will be presented with the 'Game Over' screen. It will tell you how many coins you caught and how many are still left in that game. You can do the game again to get the rest of the money (This is a great way for us to encourage reviewing past lessons).
So having made all this money what should you do? Well, you can save it if you want and just let your money build up. Or you can go shopping! As you progress through the maps on the planets you will set animals free that have been trapped in eggs. These freed animals will become available as cards in the shop.
The shop will have the animals you have set free from all the planets (See the tabs on the left). Animals are not all the same price as some are rarer than others. Ones towards the end of the planets lessons are harder to get and hence are more expensive. Remember you are collecting the cards for the animals you have set free and not the animals themselves. They have been set free to live on their planets as they wish.
When you first start there is one animal on each planet. These guys will help guide you around and don't need to be set free as they didn't get trapped in the eggs. The dog and cat are two examples of these.
The more you move through the course more rare and exciting animals will become available. If you study hard and collect the coins you will be able to get cool animals like this!